Most edits that are done in the Main Window or the Audio Track Editor of Logic Pro X are non-destructive. While destructive editing alters the original audio file, non-destructive lets you make edits without affecting the recorded source audio These corrective edits are usually permanent. Most of which can be done in the Arrangement Window where you perform non-destructive editing (more on this later).īut edits such as removing pops and clicks, setting accurate crossover points for looped playback or correcting phase cancellation errors are best down in the Audio File Editor. Logic Pro X Audio File Editor offers multiple functions such as Normalize, Change Gain, Fade In/Out, Reverse and Tim. Logic Pro X does have an option the save or create a duplicate in the Audio File menu of the Editor.Īfter all that, you must be wondering if you should ever use destructive editing. When making destructive edits, it is a good idea to copy the original audio before you start. If you make any edits in the Audio File Editor of one Logic projects, it will change the audio file in all the Logic projects the original audio is used in. You can import each file in other Logic projects edit it without affecting the audio in the previous project – unless you use destructive editing. When you save your Logic project, the audio files are saved in a dedicated Audio Files folder. In Logic Pro X, most edits and functions performed in the Audio File Editor are destructive. Destructive editing Logic Pro X Audio File Editorĭestructive editing permanently modifies the data in the original audio file.
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